SpriteEdit

by Dan Hussain and Chris Tossing


Introduction

Welcome to SpriteEdit's homepage. SpriteEdit is designed to make creating sprites for the TI-82, TI-83, TI-85, and TI-86 calculators easier. Here you can find SpriteEdit executables for Windows 95/NT/3.1, the Visual Basic 3.0/4.0 support dlls, screen shots of the program, and a list of features and future plans.

SpriteEdit is designed for the average Z80 assembly language programmer for the TI-80 line of Texas Instrument's programmable calculators. SpriteEdit can be used to create sprites, or small pictures that can be drawn to the screen. With the proper assembly commands, the sprite can be maneuvered around the screen to achieve any desired affect. SpriteEdit is appropriate for all levels of programmers, from beginers to advanced assembly game programmers.

For more information about TI calculators, visit the Texas Instrument's homepage. For information about assembly language programming and sprites, visit TI-Calc.Org. And, for more specific information about the TI-85 calculator, go to Dan's Homepage.


Download

Windows 95/Windows NT 4.0 (32-bit)

Windows 3.1/Windows NT 3.5 (16-bit)


Screen Shots


Available Functions


Plans for Improvement


System Requirements

486 DX/2 with 8MB RAM.


System Recommendations

Pentium with 16MB RAM.


Contact Information

If you have any problems, feel free to contact either author at his corresponding email address or visit his homepage:
Name Email Address Homepage
Dan Hussain dhussain@alum.mit.edu http://DantheMan.home.ml.org
Chris Tossing CTGDesign@aol.com http://members.aol.com/CTGDesign


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Copyright © 1997
Dan Hussain and Chris Tossing
All rights reserved.